I play in the various sandboxes of Blender, Unity, Unreal Engine, Processing, TouchDesigner, as well as other creative spaces in pursuit of stumbling upon pleasing surprises.
More expiriments can be found HERE(opens in a new tab)Web design and development for The Canary Test, a Los Angeles gallery for sound, video, performance, and installation work. The gallery asked for a sleek, minimal site that lets the many artists moving through its space take center stage.





How spatialization is redefining our reality, memory, and experience. A speculative look at radiance fields and what it means to capture a moment in three dimensions.
A series of live video vignettes commissioned for Danny Goliger’s album, Meaningful Pursuits, and projected behind his live performance.
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Animated posters for events and shows, including a rave for Section Studio at François Ghebaly and a poster animation for The Canary Test.
A custom plant-based musical instrument that turns touch into sound and animation. Plants, fruit, and other water- or metal-based objects act as touch sensors, triggering notes in a C major scale and visuals in Processing. A slider controls the octave, while knobs adjust how each note begins and fades.