Voyager

Interactive gamefied website, branding, and album art for voyager record label

Artwork, album layouts, and an interactive website for a label called Voyager. Currently, the website is a simple tour announcement website with plans to build out a gamefied universe for users to navigate through 3D space. Planets will be added when musical releases come out. As users navigate to each planet, they can experience the released music, merch, etc.

Role
Web Development, Designs, 3D Models
Time
2022 // Freelance
Tools
HTML, CSS, JavaScript, Next.js, Three.js, p5.js, Blender, TouchDesigner, Figma, Photoshop, Illustrator

Context

For their Voyager series, Fantastic Voyage Records commisioned me to create a new brand identity inspired by retro space aesthetics.

Tour Visuals Package

First, I created a mood board with various sources of inspiration. This included radar, weather graphics, 80s video games, futurism, heads up displays, terminal screens, and airplane cockpits

Mood board of retro space and HUD inspiration

The team setteld on the idea of using wireframes of 3D space objects as a place to start. I created some concepts in Blender and overlayed some heads up display elements. I created a feedback texture in TouchDesigner to mimic old VHS distortion.

Process visualization showing wireframe 3D space objects with HUD elements

Vinyl + Merch

Using the design language that we settled on, vinyl artwork and shirts were created for the first release

Voyager vinyl artwork design
Voyager vinyl label design
Voyager merchandise t-shirt design

Web Design

After this was finalized, I took the concepts into Figma to create various ideas for the first version of the website which would be centered around a tour announcement.

Website design process showing tour announcement concepts

Artist Visuals Package

Lastly, for the lead artist on the label (Justin Jay), I created a cohesive visual package that combined Voyager aesthetics with thematic elements from his most recent album. The 3D objects were created in Blender and animated/iterated upon in TouchDesigner. In the future, we have plans to implement live video manipulation to compliment his musical performance.